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Cindy Vu

Hey there! I'm Cindy and I'm a Canadian game designer with a passion for level & environment design, and features. With a BA with Honours in Digital Media Game Arts, I'm dedicated to bringing unique and engaging visions to life through my work.

Here are some projects highlighting my game development career so far.

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Awards & Recognition

Media Arts Prize Finalist

Interaccess | 2022 | Entry: Choco


Game Design Finalist

Ubisoft Womxn Develop '20  | 2021

Website | See entry



  • Game Design

  • Level Design

  • Environmental Design

  • Narrative Design

  • System Design

  • Pixel Art


  • Unity

  • Autodesk Maya

  • Clip Studio Paint

  • GB Studio

  • Adobe Photoshop

  • GitHub

  • C# / Python / HTML

About Me


Meet my mascot, Corrin!

My passion for games and art really kicked off with Fire Emblem, as I became mesmerized by the tragic, yet beautiful storytelling they offered. How could one world tell so many stories at once? I wanted to do the same... So, I picked up a tablet and Clip Studio Paint as soon as I could! Wild move, but worth it.

During my junior year in university, thanks to a random encounter, I discovered Digital Media. It was then where I realized I could utilize the time and assignments provided throughout my game development courses to create games bases off my stories... To which I developed 4 games for my "Spaceman And The Strategist" series. My first game really taught me how much freedom we truly have in the game industry and I've been hooked ever since.

Over the last few years, I've enjoyed taking on various challenges and honed skills in a variety of game development aspects such as: game, level, narrative, and environmental design. My skills as an artist have improved as well and being a style chameleon is a lot of fun both for casual and game development scenarios.

I aim to professionally craft and inspire others to create experiences that are memorable to them, just as they were memorable for me to this day.

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